Tools, Great for bashing damage! |
First,
I’d like to apologize for not posting an update last week. I was working at Kami-Con, an anime
convention, in Birmingham, Alabama, and I just didn’t have time last week to
write an article and complete all the preparations necessary for the
convention. I hope that some of you were
able to attend the convention, and if you didn’t, I hope that you’ll come next
year. Hopefully, I’ll be adding an
additional update this coming week to make up for the lost time. I’ll also write something about the
convention, if you are interested in hearing about that.
The topic for today is the most
important tool to bring to the table as a player or a storyteller. In this case, I mean something physical. While we can talk about having a good
attitude, being cooperative with other players, and all of that, I want to
focus on what a gamer needs to be ready for any given session. I’m going to take for granted that a player
shows up with his or her character sheet, dice, and a pencil to each
session. Although we all know plenty of
gamers who show up lacking even the most basic things, this article isn’t about
them. Instead, I think the most
important tool every player should bring to a session is a notebook.
A player diagram of a dungeon in D&D |
Way back in the day, when most
people played Dungeons & Dragons, it was common to divide up workload for a
party. One person would be responsible for
taking notes about NPCs, treasure accumulated, etc. Another person would be
responsible for making any maps of the dungeons that were encountered. This was before the modern era of dry erase
maps with 1 inch squares or hexes already drawn on them; so, it was the players’
responsibility to draw a map as the DM or GM described it. However, since D&D 3rd edition, those
responsibilities have radically changed.
Most role playing groups rely on dry erase mats from Chessex or other
manufacturers and forego the use of hand drawn maps which could be right or
wrong.
Nevertheless, taking notes is still
incredibly important and probably more so in Storyteller games with the large
cast of NPCs on hand and the various locations.
This goes for both the storyteller and the players. To be quite honest, I ran a campaign last
year, and I have forgotten many of the events that transpired during that
campaign because I didn’t take notes as I was running the game. I have to rely on my players to remind me of
details, but their stories sometimes conflict, and we have to reconstruct the campaign. This is not an ideal situation, since I use
the same setting, Baltimore, for all of my World of Darkness games. If only I had made notes while I was running
each session, I could have avoided this problem.
This note book can serve lots of
purposes beyond just being a place where you keep notes about your ongoing
campaign. I use my note book to write
down story ideas for games that I may run or may not run. For example, I have lots of notes for a
future Planescape game. I also have
notes for an upcoming Werewolf the Apocalypse game. I’m not sure when I’ll run either of these
games because I currently prefer to run Vampire 20th. You can also make notes about the game system
when you come across interesting rules or fluff that you want to incorporate
into a future session.
Mead's classic comp book. |
For players, it’s important to have
your own set of notes. I’ve noticed that
each player experiences the game differently and has their own opinions and
beliefs about a particular NPC or an event.
Writing down your personal thoughts on a scene or encounter can help you
better role play your character. Also,
you can make notes about things you saw that the other players didn’t see or
didn’t think were important. For
players, like me, who become invested in the story and their characters
recording their personal experiences may improve the experience. Think of it as your character’s personal
narrative. Some players may even want to
turn those notes into an in character diary which they share online.
Also, this is the 21st century so
don’t feel like you have to be tied down to a notebook or a binder. I am slowly beginning to move all of my note
taking over to my iPad. It’s so much
more convenient since I don’t have to worry about the pages getting lost or
moved around. They are all saved in cloud storage as well as on the iPad. I’m a bit of an Apple fan boy when it comes
to mobile devices, but plenty of manufacturers make great tablets that are
excellent gaming.
However it is that you prefer to
take notes during a session, make sure you do it. You never know when you’ll need to remember
that NPC you met 4 sessions ago and don’t remember his name at all.
My next blog will be about my
current Vampire the Masquerade campaign and how badly the players have screwed
themselves over.
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